Some trouble with the engine so I changed the game idea into a "everyday shooter" type game, or
a modernised "phobia II" if you don't know the first one. Experiencing a little hurry and took forever to get the mouseposition working so probably coding an modelling rest of the week.
Installed 3dsmax 2011 day before yesterday and it loves to do funny stuff i hate, like making parts of a mesh disappear if I apply two or more materials into it.
tiistai 25. toukokuuta 2010
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